Calvino


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Calvino

Italo. 1923--85, Italian novelist and short-story writer. His works include Our Ancestors (1960) and Invisible Cities (1972)
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What is ultimately revealed through our journey with Calvino is the author himself, for everything in the collection is of some interest to him.
Ai progetti di spatial city o megastructure e dedicato un intero capitolo del volume, che, oltre a descrivere queste pianificazioni apertamente utopiche, sottolinea anche i contributi epistemologici paralleli all'indagine linguistica e letteraria cui piu direttamente si riferisce Calvino.
The lessons that Calvino draws from these observations are deeply important to me, as someone who at times feels the heavy weight of the world as a dangerous sense of paralysis that threatens to creep into life and art.
Moving a step further, Calvino, in the chapter "The Tale of the Forest's Revenge," replaces the world of the humans with the world of the machines in a scenario where the machines are found to perform all the work of men making the whole human civilization dispensable.
Chapter 3 then turns to the work of Calvino and to the question of spirituality.
20) One of Quaini's main references is the short story "From the Opaque," where Calvino states that he writes "from the depth of the opaque" (The Road to San Giovanni 110).
Weightlifter Jo Calvino finished an agonising fourth in the women's under-48kg weight category.
Luckily Italo Calvino has mapped out a resolution to the diagram dilemma.
Dr Carey thunders: 'If such laxity had existed 50 years ago, there would have been no Kafka, no Camus, no Calvino and no Borges.
The course had filled with friends, most of us young women, and I remember groups talking with passion at lunch about Italo Calvino, Iris Murdoch, and Gabriel Garcia Marquez.
Among writers, I have hundreds--Joyce, Kafka, Borges, Bellow, Narayan, Grass, Calvino, Bulgakov, Dostoyevsky, Gogol, Roth, Kundera are some.
The idea of immersion is not restricted to the computer age but to literary authors such as Charlotte Bronte, Conrad, Calvino among others, who set the stage for a sustained exploration of the problems and possibilities of engagement within artificial, simulated environments.