video game

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video game

any of various games that can be played by using an electronic control to move points of light or graphical symbols on the screen of a visual display unit

video game

[′vid·ē·ō ‚gām]
(electronics)
A form of interactive entertainment in which the player responds to electronically generated images that appear on a video display screen.

video game

Interactive software that is used for entertainment, role playing and simulation. Played on a specialized device (see video game console), mobile device or personal computer, video games have become extremely realistic, not only in their graphics and animation, but in their themes. See CRPG, Wii, Xbox, PlayStation, Steam and simulator.


Magnavox Odyssey - First Video Game
Just black and white and up and down, but people were nevertheless excited to play ping pong on their TVs in 1972. Invented by Ralph Baer, the Odyssey was inspiration for Atari's Pong arcade game. (Image courtesy of the Online Odyssey Museum, www.magnavox-odyssey.com)







Sega Arcade Game
Made in the late 1980s, the joy stick simulating an F-14 Tomcat jet was used to eliminate enemy planes. In 2015, this old unit was a give-away (last line says "But, you gotta get me out").
References in periodicals archive ?
Computer and Video Games Sales in the US, by Parental Rating, 2004 (% of units sold)
ESRB independently applies computer and video game content ratings, enforces advertising guidelines, and helps ensure responsible online privacy practices for the interactive entertainment software industry.
Each was shown video footage from 8 out of 80 randomly selected computer and video games, which were assigned one of six rating categories within the prior twelve months.
We're delighted that the deep commitment of the computer and video game industry to help children's charities has allowed us to raised close to $7 million to date through our 'Nite to Unite for Kids' dinner and online auctions," said Douglas Lowenstein, president of the ESA, the trade association representing U.
Further, the law would treat computer and video games differently than other constitutionally protected works, such as films, music, and books.
Women's Game Conference focuses on women in the computer and video game industry, gender inclusive game design and women and girls as consumers of games.
Gamer parents (defined as parents who play computer and video games but do not solely play desktop card or children's games), were also found to be regular voters and have strong views about government regulation of games.
While most parents are aware of and use the ratings when buying computer and video games, WallFly provides an additional easy to use resource once they get home to ensure that their children are playing the games that they have determined are appropriate.
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