computer game

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computer game:

see electronic gameelectronic game,
device or computer program that provides entertainment by challenging a person's eye-hand coordination or mental abilities. Made possible by the development of the microprocessor, electronic games are marketed in various formats, such as hand-held one-player
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computer game

any of various games, recorded on cassette or disc for use in a home computer, that are played by manipulating a mouse, joystick, or the keys on the keyboard of a computer in response to the graphics on the screen
References in periodicals archive ?
The 20 children without ADHD also interacted with our computer game.
Meantime, he stressed his ministry's full support for the development of Iranian computer games, saying Iran is now the center of computer game development in the region and among the Islamic countries.
The 2011 International Computer Game Expo and Festival held in Tehran's Milad Tower presented the latest computer game technologies developed by Iranian and international designers in six sections from seven countries.
ATL members are due to debate a resolution at their annual conference in Manchester next week which says some computer games have a negative effect on very young children.
Computer games that fall out of the exemption from the BBFC classification are those that contain unsuitable viewing such as scenes of a sexual nature, extreme violence against humans or animals, criminal activity or drug use.
VERDICT: I wouldn't queue for more than about half an hour for a computer game.
I will also hopefully help establish a computer games industry in Wales, where we have only a handful of small software companies compared to England and Scotland, where there are many large developers creating some of the world's biggest games.
Appendix C lists the computer games mentioned in the text.
Scotland is responsible for famous titles like the Grand Theft Auto series," said Jim Scullion, Computer Games Development Course Leader.
The markets for educational computer games have also drastically increased, and the combination of fun and learning does seem very well received by consumers at large.
Programmers of the 1980s added color to computer games, but they could scarcely anticipate sound reflection, complex friction models, and flocking behavior--all now stock in trade for the industry.
The MMO market is growing at a tremendous rate, with games like World of WarCraft dominating the sales charts worldwide," said Jayson Dubin, Vice President and Publisher of Computer Games Magazine.

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