DirectX 10

DirectX 10

The version of DirectX introduced in Windows Vista in late 2006. DirectX 10 combines all the DirectX APIs (DirectDraw, Direct3D, etc.) under one umbrella. In order to enhance its speed, DirectX 10 is not backward compatible, which means that DirectX 10 games cannot run in systems with DirectX 9 and earlier graphics cards. However, using an emulation layer, DirectX 10 cards can run DirectX 9 and earlier applications. Formerly known as "Windows Graphics Foundation" (WGF), DirectX 10 includes support for shaders. See DirectX 11, DirectX and vertex shader.
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Other features in the latest version of the SDK include increased hardware support, additional support for Linux and Windows compilers, single channel format support for OpenCL images and DirectX 10 interoperability.
The XPC Barebone SG41J1 is based on Intel's G41 Express chipset and includes a DirectX 10 Intel GMA X4500 GPU with a DVI-port.
For example, IdeaPad and IdeaCentre PCs with the sticker will be able to output stutter-free HD video up to 1080p HD quality, and support Microsoft's DirectX 10 APU for advanced gaming and graphic features.
DirectCompute will be distributed as part of the DirectX 11 API and is supported by NVIDIA's current lineup of DirectX 10 GPUs.
Intel in June already launched new graphics drivers that work with Windows 7, but for now the drivers support only DirectX 10.
The 1792MB of video memory is paired with 240 blazing-fast stream processors ready to take on the latest DirectX 10, OpenGL 2.
The GTS 250 series is said to deliver a host of technologies to value-minded gamers -- including DirectX 10 and OpenGL 2.
Silky smooth 1080p high definition video including Blu-ray movies -- Exciting video game play with support for Microsoft's DirectX 10 API -- Support for premium Windows Vista features including Aero Glass and Flip3D -- GPU acceleration for faster photo editing and video transcoding
The integrated GeForce 9300 graphics processor features 16 screaming-fast stream processors for high-performance in the latest DirectX 10, OpenGL 2.
This new release features an improved user interface, DirectX 10 Support, ShaderPerf with GeForce(R) 8 and 9 Series support, visual models and styles, and particle systems.
Both support MicrosoftCOs DirectX 10 andShader Model 4.
Its bright, WXGA TrueLife LCD (1280 by 800 resolution) is supported by either a 128 or 256 MB NVIDIA GeForce graphics card with DirectX 10 capability.