geometry calculations

(redirected from Geometry transformation)

geometry calculations

In 3D graphics rendering, the computation of the base properties for each point (vertex) of the triangles forming the objects in the 3D world. See graphics pipeline.
References in periodicals archive ?
ArtX's current flagship product is an integrated North Bridge, 3D geometry transformation and rendering component for consumer PCs.
The new instruction set allows the game's geometry transformation engine to process vertices faster, permitting intricately detailed scenes.
Sinistar: Unleashed" will be optimized for the Intel Pentium III processor, allowing the game's lighting and geometry transformation engine to process more detail faster than previously possible.
3 million polygons-per-second, with full geometry transformation, lighting calculations, texture coordinate generation and high quality fog calculation.
The GLINT GMX setup processor from 3Dlabs features OpenGL begin/end paradigm, full geometry transformation processing, full texture coordinate generation, fog calculations, clipping and culling, complete setup, select and feedback modes.
The video subsystem is powered by the NVIDIA(TM) GeForce256 chipset, which offloads the 3D geometry transformations and lighting calculations from the system CPU, leaving the CPU free for other tasks.
The RISC engine performs complete high-quality triangle set up, freeing the system processor to perform geometry transformations, lighting and application calculations.
ViZfx provides more than 50 special effects filters, including geometry transformations, color transitions, alpha operations, particle manipulations, glows and shines, and A-to-B transitions.
Intergraph Computer Systems today announced the release of Intergraph ViZfx, a collection of over fifty unique multithreaded, OpenGL-accelerated special effects for video postproduction, including geometry transformations, color transitions, alpha operations, particle manipulations, glows, shines, and A-to-B transitions.