Comics

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Comics

 

a graphic storytelling genre; a series of drawings with short texts forming a connected narrative. The genre’s antecedents are generally considered to be W. Hogarth’s series of paintings (later engravings) A Harlot’s Progress (1730–31) and A Rake’s Progress (1732–35) and W. Busch’s drawings in the book Max und Moritz (1865).

Contemporary forms of comics appeared in newspapers in the 1890’s and became widespread in the 1930’s, particularly the comics of W. Disney, the well-known producer of animated films. By the mid-century, comics became one of the most popular genres of mass culture. Most contemporary comics are no longer humorous but tell stories with a variety of themes and subjects, such as the “wild west,” superhero adventure, jungle adventure, animals, crime (the most “mass” variety), war, romance, science fiction, pseudohistory, and classical literature in condensed and simplified form.

The glorification in some comics of violence, cruelty, national superiority, and aggressive valor as well as the vulgarization and debasement of the classics are symptoms of the chronic and growing malaise of contemporary mass culture. In order to safeguard children, a number of countries, including Great Britain, France, Sweden, and the Netherlands, have officially forbidden the distribution of horror comics.

The unusually broad circulation of comics and their influence on the mass reader have aroused concern among Western artists. A forum of cultural leaders from many European countries and America met in Italy in 1965 to discuss the future of the most “mass” genre (the journal Inostrannaia literatura, 1965, no. 9, pp. 252–58).

Progressive foreign periodicals like L’Humanité have systematically used comics to popularize the classics and the best of adventure literature, as well as to create stories about the adventures of comic and fantasy characters. J. Eiffel’s albums The Creation of the World (3 vols., 1951–53) are an original form of comics. The Soviet children’s magazine Veselye kartinki (published by the CC of the Communist Youth League since 1956) often uses comics.

REFERENCE

Daniels, L. Comix: A History of Comic Books in America. New York [1971].
References in periodicals archive ?
Although such works as Will Eisner's Comics and Sequential Art and especially Scott McCloud's Understanding Comics offer important insights and some theoretical basis for the analysis of comics, they do not employ the specialized methodology that can be found in the essays in this volume, and which leads to a new understanding of both popular comics and their more sophisticated recent outgrowth, the graphic novel, or, as it is sometimes called, the graphic narrative.
Neufeld creates journalistic nonfiction comics and graphic narratives of political and social upheaval.
The combination of materials, stories, and landscape representations, using the historic voice of the surveyors, produced an engaging graphic narrative for the reader.
Authors Sid Jacobson and Ernie Colon are publishing a graphic narrative titled, "After 9/11.
We asked Chris Browne (Hagar the Horrible, Raising Duncan) to venture into the latest literary genre, the graphic narrative, which combines the art of cartooning with sophisticated, often edgy storytelling.
The result is a graphic narrative of absence patterns segmented by industry, job type and demographic factors that documents the major injuries and illnesses impacting employees and outlines strategies for understanding and controlling their disability and health related costs.
Second is the notion that the development of graphic narrative conventions helps children tell richer and more wonderful stories visually.
Between long, impressionistic chapters on coming of age in Oakland and his subsequent decline into a stupor of drugs, Hilliard, who was the party's chief of staff, provides a graphic narrative of Panther lore, lust and loss.
While their styles are different (compared with Shulman's graphic narrative, Hidden Dangers and Facing Reality are more technical and academic), all three of these books have a common message: giving military prowess unquestioned priority over safety considerations - and allowing the military to operate free of oversight - may very well do more to hurt citizens than to protect them.
Contains illustrations and graphic narrative by renowned manga artist Eric Kim
while the line in graphic narrative has more in common with oral performance than either film or the novel, we are also reminded that the line is not finally equivalent to voice, which requires no external tools to articulate itself Thus the line in graphic narrative is at once voice and writing, orality and print, performance and text.
The innovative game play has its roots in Twistory's popular 13 Chambers graphic narrative, which is set in an alternate U.