isometric projection

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isometric projection

[¦ī·sə′me·trik prə′jek·shən]
(graphic arts)

isometric projection

An axonometric projection of a three-dimensional object is created by having its principal faces equally inclined to the picture plane; so that its three principal axes are all equally foreshortened.
See also: Projection drawing
References in periodicals archive ?
Played from an isometric perspective ala "League of Legends" and other strategy games, "Halo: Spartan Assault" is built to take advantage of touch-enabled devices, featuring 25 missions set between the events of "Halo 3" and "Halo 4.
Played from an isometric perspective, players must guide the Hulk through six destructible worlds including military compounds, barren deserts, subterranean cities, underground caves, and earth's distant future.
This game for the PC (Windows(R) XP, ME, 98) is a character driven, team-based, 3D action game played from an isometric perspective.
e VIBRANT: Neon world Played from an isometric perspective, the sci-fi adventure focuses on cyberpunk lounge singer Red, who survives an assassination attempt only to find the weapon designed to kill her has absorbed her voice.