Perspective Projection

perspective projection

[pər′spek·tiv prə′jek·shən]
(graphic arts)
A projection of points by straight lines drawn through them from some given point to an intersection with the plane of projection.

Perspective projection

A method of projection in which a three-dimensional object can be represented by projecting points upon a picture plane using straight lines converging at a fixed point, representing the eye of the viewer.

center of vision

A point representing the intersection of the central axis of vision and the picture plane in linear perspective drawing.

central visual axis

The sightline, which is perpendicular to the picture plane, indicating the direction in which the viewer is looking.

cone of vision

The field of vision radiating outwardly from the eye of the viewer in a more or less conical shape along the central visual axis.

ground line

A horizontal line representing the intersection of the ground plane and the picture plane.

ground plane

A horizontal plane of reference in linear perspective from which vertical measurements can be taken; usually it is the plane supporting the object depicted or the one on which the viewer stands.

horizon line

A horizontal line in linear perspective representing the intersection of the picture plane and a horizontal plane through the eye of the viewer.

measuring line

Any line coincident with or parallel to the picture plane, as the ground line, on which accurate measurements can be taken.

one-point perspective

A rendition of an object with a principal face parallel to the picture plane; all horizontal lines parallel to the picture plane remain as is, and all other horizontal lines converge to a preselected vanishing point.

picture plane

An imaginary transparent plane, coexistent with the drawing surface, on which the image of a three-dimensional object is projected and on which all lines can be measured and drawn to exact scale.

station point

A fixed point in space representing a single eye of the viewer.

three-point perspective

A perspective of an object with all faces oblique to the picture plane; the three sets of parallel lines converge to three different vanishing points: one left, one right, and one above or below the horizon line.

two-point perspective

A perspective of an object having two faces oblique to the picture plane. The vertical lines parallel to the picture plane remain vertical, and two horizontal sets of parallel lines oblique to the picture plane appear to converge to two vanishing points: one to the left and one to the right.

vanishing point

A point toward which receding parallel lines appear to converge, located at the point where a sight line parallel to the set of lines intersects picture plane.

Perspective Projection

 

a particular case of azimu-thal cartographic projections. A perspective projection can be obtained by projecting a sphere onto a picture plane tangent to a pole of the sphere; the projection is carried out by rays from an eye point lying on a line perpendicular to the plane and passing through the center of the sphere. Examples of perspective projections are the gnomonic projection, the stereographic projection, and external projections, where the eye point is outside the sphere at a finite distance, or at an infinite distance—in the latter case it is called orthographic projection.

perspective projection

The projection of points by straight lines drawn through them from some given point to an intersection with the plane of projection.
References in periodicals archive ?
From the characteristics of the perspective projection transformation, points in a straight line in the scene are still in a straight line after perspective projection transformation.
has the richest IP in the industry with over twenty six patents and patent applications relating to 360-degree image capture and video stitching, perspective projection using 3D computer graphics (including within a DVR / NVR), intelligent virtual camera generation and dome camera emulation.
The perspective projection of eye and camera can be approximately looked as a pinhole model.
T] can be described as a perspective projection of P on p through the optics center [o.
Grandeye has rich intellectual property in the industry," she said, "with more than two dozen patents and patents pending related to 360-degree image capture and video stitching, perspective projection using 3D computer graphics (including within a DVR/NVR), intelligent virtual camera generation and dome camera emulation.
These patents and applications relate to 360 image capture, video stitching and include the core perspective projection using 3D computer graphics, intelligent virtual camera generation and dome camera emulation and so on.
The DMS-02's rich set of standard libraries and full programmability enabled Grandeye to implement all its complex intellectual property rights including 10 patents, 16 applications and 20 patent licences relating to 360[deg] image capture, including; video stitching, perspective projection using 3D computer graphics, intelligent virtual camera generation and dome camera emulation.
It also adds output projection of two types: cylindrical projection which works best for wide field-of-view (FOV) scenes, and perspective projection which serves well for narrow to medium FOV scenes.
The currently available graphics cards are fine tuned to rapidly render perspective projections and handle several million polygons per second.