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procedural texture |
Also found in: Wikipedia | 0.01 sec. |
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An algorithmic way of describing a texture. Unlike a bitmapped texture, in which the texture is represented as a bitmap, a procedural texture describes the texture mathematically. Although not widely used, this method is resolution independent and can create more precise textures, especially if there is great and varying depth to the objects being textured. Procedural textures may be 2D or 3D. See texture mapping and volumetric texture. |
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? Mentioned in | ? References in periodicals archive | |
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With complex procedural textures, cook-torrance shading, support for smooth shadows, silhouettes and subdivision, the core provided Futuremark with a powerful handheld platform enabling impressive overall lighting and remarkable real-time rendering performance. Use environment maps, sky cylinders, and procedural textures effectively, and to apply photorealistic atmospheric effects Features such as Phong shading, bump maps and procedural textures are accelerated with RenderGL. |
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