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RenderMan interface
(redirected from RenderMan)

   Also found in: Wikipedia 0.03 sec.

RenderMan interface

A photorealistic image programming interface from Pixar Animation Studios, Inc., Emeryville, CA (www.pixar.com). It provides the interface from modeling programs to RenderMan-compliant rendering software, such as Pixar's own suite of artist's tools for Unix, Windows and Mac. Co-founded in 1986 by Steve Jobs, Pixar and Disney together are world renowned for their award-winning animation in movies such as "Toy Story," "A Bug's Life" and "Monsters, Inc."

Teapots Updated!
The shadows on this teapot pile were created in Renderman. Years ago, one of the first examples of computer graphics techniques was a teapot created by the University of Utah (see anti-aliasing). (Image courtesy of Pixar Animation Studios.)



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Carpenter and the team that developed the RenderMan computer equipment are credited with advancing the use of computer-generated images in movies).
By then Atari had developed the game Pong and computer graphics pioneers began to seriously swap information--the first conference devoted to the subject took place in 1973--and Lucasfilms created REYES, the prototype for Renderman, which Pixar would later use to created Disney's Toy Story, the first fully CGI feature-length film.
Its network reaches over 420,000 digital media artists focused on professional use of software such as Maya, Renderman, XSI, Zbrush, Motion Builder, 3ds max, Cinema 4D, Shake, Final Cut Pro, Motion, Nuke, Soundtrack Pro, After Effects, and DVD Studio Pro.
 
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