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A "client" program can then connect its own socket to the server's socket, at which time the client program's writes to the socket are read as stdin to the server program, and stdout from the server program are read from the client's socket reads.
Note that the client communicates by reading and writing the socket, but the server program communicates via stdin and stdout.
cl_print_binder (&LL, stdout, &Binder_Lint_ik) ;