Encyclopedia

OpenAL

Also found in: Acronyms, Wikipedia.

OpenAL

(OPENAudio Library) A cross-platform 3D audio programming interface available for Windows, Mac, Linux, Unix and game consoles. Originally developed by Loki Software, OpenAL is available as open source and also under license from Creative Labs. An alternative to Microsoft's DirectSound interface, OpenAL supports Creative Labs environmental extensions (see EAX). For more information, visit www.openal.org. See OpenGL and 3D audio.


Windows Sound APIs
This is the relationship between OpenAL and the sound programming interfaces (APIs) from Microsoft. The MMSystem was developed for Windows 3.x.
Copyright © 1981-2025 by The Computer Language Company Inc. All Rights reserved. THIS DEFINITION IS FOR PERSONAL USE ONLY. All other reproduction is strictly prohibited without permission from the publisher.
Mentioned in
References in periodicals archive
The latter adds spatial properties to the synthesized speech using OpenAL (audio library; OpenAL, 2011) and JOAL (Java OpenAL; JOAL, 2011) positioning libraries.
Low-level libraries such as DirectX, SDL, and OpenAL are also commonly used in games and applications as they provide hardware-independent access to other computer hardware such as input devices (mouse, keyboard, and joystick), network cards, and sound cards.
The IESDK will include several open standards for game development including: Mesa3D for 3D graphics, OpenAL for 3D audio, OpenStream for video, and Xtrema for display management.
Copyright © 2003-2025 Farlex, Inc Disclaimer
All content on this website, including dictionary, thesaurus, literature, geography, and other reference data is for informational purposes only. This information should not be considered complete, up to date, and is not intended to be used in place of a visit, consultation, or advice of a legal, medical, or any other professional.