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bi-linear filtering |
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uses the Dreamcast's graphics processing power to make even older games look brand-new; enhancements like full-screen anti-aliasing and bi-linear filtering give PlayStation games improvements even the PlayStation 2 can't touch. Features such as smooth, bi-linear filtering effects, translucency, real-time lighting effects, and distance fogging aided in the title winning 3Dfx's "Best Use of Special Effects" at the Computer Game Developer's Conference in April 1997. Examples of such 3D features include perspective correction, sub-pixel and sub-texel correction, triangle set-up, depth-buffering, alpha-blending, tri-linear and bi-linear filtering with level-of-detail MIP mapping, and texture and polygonal anti-aliasing -- all of which are essential for visually realistic simulation and entertainment applications. |
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