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collision detection

   Also found in: Acronyms, Wikipedia, Hutchinson 0.01 sec.
collision detection
See CSMA/CD and collision avoidance system.
collision detection [kə′lizh·ən di‚tek·shən]
(computer science)
A procedure in which a computer network senses a situation where two computer devices attempt to access the network at the same time and blocks the messages, requiring each device to resubmit its message at a randomly selected time.

(networking)collision detection - A class of methods for sharing a data transmission medium in which hosts transmit as soon as they have data to send and then check to see whether their transmission has suffered a collision with another host's.

If a collision is detected then the data must be resent. The resending algorithm should try to minimise the chance that two hosts's data will repeatedly collide. For example, the CSMA/CD protocol used on Ethernet specifies that they should then wait for a random time before re-transmitting.

See also backoff.

This contrasts with slotted protocols and token passing.


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The Collision Detection can be compared with two people who stop talking when they realize that they are speaking at the same time.
76 The second edition of this massive volume on video game software development uses the expertise of over 20 game industry professionals to provide students with a working knowledge of critical game studies, design, programming languages and architecture, collision detection and physics, graphics, animation, networking and production.
Users can follow along a material with the collision detection turned off.
 
 
 
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