Kinect

(redirected from controller-free gaming)

Kinect

The controller-free interface for the Xbox 360. Introduced in 2010, the Kinect option opened a new kind of interaction with the Xbox. It uses a sensor for motion, face and speech recognition that connects to the Xbox. Players interact by speaking and using hand and body motions. Like Nintendo's popular Wii, people can use their body to interact with the game. Although its motion sensing was later used in Microsoft's mixed reality platform, Kinect was never very popular, and manufacturing ceased in late 2017 (see Windows Mixed Reality).

Video Calling
Video Kinect lets people start up a video call to Windows Live and other Xbox users. Photo sharing and collaborative apps enhance the call.

Kinect for Windows
After its debut, hackers began experimenting with Kinect for non-gaming purposes. Recognizing the enthusiasm, Microsoft introduced the Kinect software development kit for Windows in 2011. It let developers create apps with Kinect's skeletal tracking and speech recognition features. See Xbox.

Kinect for the iPhone
In 2013, Apple acquired PrimeSense, the Israeli startup that developed the 3D sensor in Kinect. As a result, the depth sensing technology in the Kinect made its way to the iPhone X in 2017.


Just Steer
With Kinect, players use their hands and body to interact with the game. There are no wired or wireless, handheld controllers. Sensors under the monitor detect the motion. (Image courtesy of Microsoft Corporation.)
References in periodicals archive ?
The active video gaming session took place with a 40-inch television and the Xbox 360 Kinect, a controller-free gaming system that incorporates the whole body in the game through motion sensors and skeletal tracking.
Microsoft brings controller-free gaming to India with the Kinect for Xbox 360 [price]
Kids can play alone, with each other, or with Morn or Dad in this controller-free gaming experience exclusively for use on Xbox Kinect.
29% decline in its sales revenue of NT$176 million for the same month, mainly because the company's shipment of lens modules used in Microsoft's controller-free gaming device, Kinect, failed to surge as strongly as expected.
Professor Andrew Blake FREng FRS, Mat Cook, Dr Andrew Fitzgibbon, Toby Sharp, and Dr Jamie Shotton have won the MacRobert award for their work on Kinect for Xbox 360, allowing controller-free gaming and opening up a whole new future for human interaction with computers.
Once Upon A Monster" features co-op game play so kids can play alone, with each other or with Mom or Dad in this controller-free gaming experience only on Kinect.
One of Microsoft's products that has been key in driving sales in the region is the Kinect for Xbox 360, the controller-free gaming system.
Launch of Kinect-- EA showcased the controller-free gaming and entertainment experience in the form of Kinect for Microsoft's Xbox 360 platform and announced that the sports games that will release later this year will support Kinect along with voice recognition for Mass Effect 3.
The five engineers from Microsoft Research won the award for their work on Kinect for Xbox 360, a human/computer interaction console system that allows controller-free gaming.
Microsoft is launching its Xbox Kinect controller-free gaming sensor in the UAE on November 10 in a move aimed at widening video gaming's reach to non-traditional players and getting families in on the act.
The highly anticipated controller-free gaming system - Kinect for Xbox 360 -- will be unveiled to the public in addition to Windows Phone 7, touchscreen and sensor based technologies, and the latest PC devices and prototypes running the Microsoft Windows platform.
opened the Electronic Entertainment Expo (E3) in Los Angeles with an Xbox 360 briefing that included visionary filmmaker Steven Spielberg introducing "Project Natal" and controller-free gaming.

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