The Global Haptics
technology market can be segmented based on applications, technology type, component type and geography.
Key Topics Covered: Part 01: Executive summary Part 02: Scope of the report Part 03: Market research methodology Part 04: Introduction Part 05: Haptic
technology Part 06: Design architecture for haptic
systems for mobile devices Part 07: Haptic
technology value chain Part 08: Market landscape Part 09: End-user applications Part 10: Market drivers Part 11: Impact of drivers Part 12: Market challenges Part 13: Impact of drivers and challenges Part 14: Market trends Part 15: Vendor landscape Part 16: Key vendor analysis Part 17: Appendix For more information visit http://www.
3D Systems announced today the immediate availability of its TouchTM haptic
3D stylus along with an OpenHaptics Software Developer Kit (SDK) for digital design and virtual gaming.
Under the agreement, Continental is licensed to incorporate Immersion's advanced haptic
technologies for touchscreen, touch pad and touch panel interfaces in Continental's automotive solutions.
An examination of the corpus (see Table 1) revealed that the haptics
field has generated a great deal of activity, starting in the 1940s-1970s (11 tests) and continuing in the 1980s-1990s (5 tests), with a fresh wave of tests published since 2000 (8 tests).
Although we have only implemented Surround Haptics
with a gaming chair to date, the technology can be easily embedded into clothing, gloves, sports equipment and mobile computing devices," said Ivan Poupyrev, senior research scientist at DRP, who invented and developed Surround Haptics
with Ali Israr, also of DRP.
Research is underway to further develop haptic
CEO Gary Todd said: "The Instep initiative allowed us to make tangible a vital part of our device and really fast-tracked the development of this product.
Abstract: An haptic
interface allows the interaction among a human operator and a virtual environment defined in a computer, the haptic
interaction with a virtual object establishes a kinesthetic sensation to the user.
With this review as a foundation, we present our Haptic
Soundscapes research, which builds on the concepts of tactile mapping and extends them through the use of auditory and haptic
devices that can deliver cues and communicate spatial information to the blind and visually impaired.
The two basic functions of a Virtual Environment (VE) development toolkit are managing different display devices (such as head-mounted displays, stereoscopic projection displays and haptic
displays) and handling input devices (such as motion trackers, dials and buttons).
Gaming is one of the first applications of haptics
that is being realized.