Heinrich Olbers, famous for his paradox about the night sky, viewed the massive star during the first half of the 19th century, as did Nicolas Flammarion, the great French popularizer of astronomy.
Because there have been very few massive stars that have been observed really well, we never realized how fast they could evolve - until we saw one doing it and then checked it against the theory," de Groot says.
Theory predicts that a star as massive and as old as P Cygni should have cooled half as slowly - and thus brightened somewhat less - over the past 300 years, de Groot notes.
0 is a major release that brings both creative and pipeline flexibility to artists and studios, and fulfills a number of enhancement requests from the Massive community," said Massive Founder and CTO Stephen Regelous.
Academy Award-winning Massive is the revolutionary 3D animation system that incorporates procedural animation and artificial intelligence.
On joining Massive, Mannion explains "By making its award winning artificial intelligence technology accessible to architects and engineers, Massive is helping transform the way in which buildings and other public spaces are designed, and in the process opening up a huge new software market.
These new executive hires come on the heels of the beta launch of Massive Insight which utilizes AI-driven agents that use natural senses such as vision and hearing to accurately model real-world behavior, and can be used to simulate any object or creature that moves - from pedestrians, planes, trains and automobiles to insects, snakes or microbes.
We are pleased to now make our technology available to architects, planners, civil engineers and research scientists to help manage our increasingly complex world," said Diane Holland, CEO of Massive Software.
Massive Insight has been tested in its Alpha form by global engineering firm ARUP (www.
Native support for mental ray within Massive will give customers additional options for rendering Massive scenes and allow them to optimize workflow for applications and pipelines that rely on the quality and realism of mental ray.
6 we have support for assemblies, allowing arbitrarily large scenes such as those for which Massive is known to be rendered utilizing the most advanced raytracing and global illumination algorithms.