procedural texture


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procedural texture

An algorithmic way of describing a texture. Unlike a bitmapped texture, in which the texture is represented as a bitmap, a procedural texture describes the texture mathematically. Although not widely used, this method is resolution independent and can create more precise textures, especially if there is great and varying depth to the objects being textured. Procedural textures may be 2D or 3D. See texture mapping and volumetric texture.
References in periodicals archive ?
Another example might be a dynamically generated procedural texture created in OpenCL used as a texture when rendering a 3D object in the scene.
Based on real-life photos, PixPlant generates interesting realistic textures without the complication of procedural texture generation tools.
The variety of pastel tones is evoked with a procedural texture.
Based on real-life photos, PixPlant generates realistic textures without the complication of procedural texture generation tools.
The shading texts reviews the basics of the guide and offers chapters on the shading languages built-in functions, shader development, stored and procedural texture shaders, lighting, shadows, surface characteristics, noise, animation, antialiasing procedural textures, non-photorealisitic shaders, shaders for imaging, and language comparison.
New Substance procedural texture library with at least 100 near photorealistic textures that can be applied to 3D objects, 3D text or surfaces
Corel TEXTURE(TM): a procedural texture generation program that allows the creation of simulated natural textures like marbles, woods, stones, clouds and metals.
Procedural textures are covered, including interface design.
of Technology, Sydney) describes how to write a ray tracer step-by-step, starting with design and programming and some essential mathematics and theoretical foundations, moving to such details as antialiasing, sampling techniques, mapping samples to a disk or a hemisphere, perspective viewing and developing a practical viewing system, nonlinear projections, stereoscopy, lights and materials, specular reflection, shadows, ambient occlusion, area lights, ray-object interconnections, affine transformations, transforming objects, regular grids, triangle meshes, mirror reflections, global illumination, simple and realistic transparency, texture mapping, procedural textures and noise-based textures.
Allegorithmic's ProFX is a professional tool that provides developers with powerful features for authoring and on-the-fly generation of procedural textures.
With complex procedural textures, cook-torrance shading, support for smooth shadows, silhouettes and subdivision, the core provided Futuremark with a powerful handheld platform enabling impressive overall lighting and remarkable real-time rendering performance.
Use environment maps, sky cylinders, and procedural textures effectively, and to apply photorealistic atmospheric effects