virtual object

virtual object

[′vər·chə·wəl ′äb·jekt]
(optics)
A collection of points which may be regarded as a source of light rays for a portion of an optical system but which does not actually have this function.
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We examined subjects with transtibial amputation and nondisabled subjects as they attempted to control one-dimensional movement of a virtual object on a computer screen with EMG from the tibialis anterior muscle.
ARToolKit uses the visual technique through computer interface to compute the visualization point of the human visual system, in real time, to put in the same line, the virtual objects with the real objects; uses techniques to compute the right position of the video-cam and the orientation to the marker, allowing to the user to suppress the virtual object on these markers; must offer a rapid developing of an application in AR or to improve at different sort of platform like SGIIRIX, PC Linux and PC Windows.
This term designates informatics data assembly which permits to manipulate a virtual object, created by computer in the same mode as a real object.
Other recently introduced products include the CyberTouch system that adds vibrotactile feedback, the CyberGrasp system that adds kinesthetic force feedback to the fingers, and the CyberForce system that adds whole-arm force feedback, allowing users to experience a complete range of sensations during virtual object manipulation.
today unveils its Digital Molecular Matter (DMM) technology, which lets any virtual object behave like its real-world counterpart.
Kodiak's 'high-bandwidth' user interface, an interactive map of virtual resources, reveals complex virtual object relationships as easy-to-use, yet information-dense diagrams.
Its unique haptic feedback feature provides physical feedback so gamers can "feel" a virtual object being touched inside a game.
The technique of the problem apprehension and its transition to a material virtual object looks kind of magical, but it all can be explained in a rational manner.
In October 2011, a team at Duke University in North Carolina reported that they had implanted brain electrodes in monkeys that enabled the animals to sense the texture of a virtual object.
Because of this reason, many researchers are studying about calibration technology of virtual object in 3D simulation system (Kimn et al.
In 2007, a man broke the <em>Guinness </em><em>Book of </em><em>World </em><em>Records&nbsp;</em> for buying the "The Most Expensive Virtual Object.
Furthermore, it is also possible to move the virtual object in the actual 3D space as if it were really there.

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