Like the early cinema itself, 3-D
is often regarded as a form of spectacle that exists in an antagonistic relationship to narrative integration, and punctures the spatial separation of audience and screen so crucial to the voyeuristic pleasures of the classical mode.
Zone, perhaps the foremost 3-D
historian, followed his aforementioned volume with one covering 1953-2009, entitled 3-D
Revolution: The History of Modern Stereoscopic Cinema.
The object of 3-D
shoots is to simulate conditions an archer will encounter while hunting game, so in that sense difficult shots at unknown distances are realistic.
Julie Turnock's article, "Removing the Pane of Glass: The Hobbit, 3-D
High Frame Rate Filmmaking, and the Rhetoric of Digital Convergence," provides a historical analysis of high frame rate filmmaking (HFR) as a special effect technique that has been used most recently by the industry as one of several promotional strategies for both enhancing the experience of 3-D
and mitigating viewer skepticism that this experience is worth the higher ticket prices charged to see a film in this format.
As a bowhunter, you need to understand that while 3-D
is highly realistic, it doesn't mirror reality.
Like many seasoned moviegoers, Scorsese has lived through earlier fads of 3-D
It's too early to tell how Disney's second 3-D
toon, "G-Force," will fare internationally.
Fox, whose first 3-D
release, "Ice Age: Dawn of the Dinosaurs," bows in July, is the first distrib to balk at paying for disposable 3-D
Right now, the increase for a 3-D
ticket is running at $3, on average.
tallies are getting a significant boost from 3-D
engagements--good news for distrib Paramount, but other studios are also happy for the pic's success.