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Related to Addictiveness: Addictive disorders


see drug addiction and drug abusedrug addiction and drug abuse,
chronic or habitual use of any chemical substance to alter states of body or mind for other than medically warranted purposes. Traditional definitions of addiction, with their criteria of physical dependence and withdrawal (and often an underlying
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Collins Dictionary of Sociology, 3rd ed. © HarperCollins Publishers 2000


Habituation to a specific practice, such as drinking alcoholic beverages or using drugs.
McGraw-Hill Dictionary of Scientific & Technical Terms, 6E, Copyright © 2003 by The McGraw-Hill Companies, Inc.


A nickname for the addictive nature of BlackBerry phones when they were widely used in the corporate world. The term was coined in the mid-2000s prior to the advent of iPhones and Androids. See BlackBerry and addiction.

digital dementia

Digital dementia is the diminished mental and physical health especially in children and teenagers who spend hours a day with their phones and video games. See digital detox and addiction.

digital detox

(1) Eliminating contact with the digital world, namely phones, computers and Internet. See addiction and digital dementia.

(2) (The Digital Detox) An organization that offers retreats in California and various international venues. The programs are designed for people who want to take a break from the fast-paced modern world. For more information, visit See addiction.

digital dimentia

Digital dimentia is the diminished mental and physical health attributed to children who spend hours a day with their phones and computers. See digital detox and addiction.


(FaceBook Obsessive Compulsive Disorder) An excessive amount of time spent on Facebook. Facebook members with serious FBOCD will spend several hours daily online. If not online constantly, they may feel the need to view their News Feed every few minutes no matter what else is pressing in their lives. See addiction.


Slang for smartphones that people manipulate incessantly everywhere they go (the "slab" we love to "fondle"). Also called a "fondlephone." Tablets may be fondleslabs or fondletabs. See addiction.

Internet addiction

Spending an excessive amount of time on the Internet. To be diagnosed with an "Internet addiction disorder" (IAD), the time spent must be detrimental to the person's daily routine. There is controversy about whether Internet addictions are truly unique or are just an online version of similar addictions people have offline. See addiction and digital detox.

Korea scale

Also called "K-scale," it is a list of behaviors for diagnosing Internet addiction in South Korea, one of the most high-tech countries in the world. The number of daily hours spent online and the person's mood when offline are major factors in the Korea scale. In the mid-2000s, the government identified Internet addiction as a serious condition affecting hundreds of thousands of Korean youths and developed remedial programs to combat it. See addiction.


(No Mobile PHOBIA) The anxiety some people feel when they cannot get a signal from a cellphone tower, run out of battery or forget to take their phone. See phoneaholic, fondleslab and addiction.


A person who cannot go anywhere without carrying a cellphone or smartphone. See nomophobia, fondleslab and addiction.


A person who enjoys learning about and using computers and high-tech gadgets. See technophoria, computerphile, hacker and dweeb. Contrast with technophobe.


The euphoric feeling some people have when they purchase or use the latest computer or high-tech gadget. See technophilia.


A person who is addicted to Twitter. Also called "Twitaholics," Twitterholics follow many Twitter feeds and may also write tweets. See Twitterese and addiction.
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References in periodicals archive ?
Philip Morris Korea admitted the addictiveness of its products, saying it can accept the current text warning with a picture of a needle on its HEETS tobacco unit packages.
This tense, turn-taking minimalism is the key to the game's addictiveness.
Insys also downplayed Subsys risk of addictiveness, according to the attorney generals office, which argues it is highly addictive.
THE Environmental Rights Action/Friends of the Earth Nigeria (ERA/FoEN) has urged the Nigerian government to take a cue from nations that have banned the importation and smoking of water-pipe tobacco otherwise known as shisha,due to its addictiveness and deadly effect on the health of users.
The subpoena broadly requests documents including, among others, those produced in past or pending lawsuits and those relating to product safety and efficacy, overdoses, diversion, thefts, overprescribing, abuse/misuse, dependency or tolerance, withdrawal, addictiveness, adverse events and manipulation.
Indeed, in an early nod to the addictiveness of smartphones, users referred to their devices as "Crackberries." After a series of lackluster device releases and in the face of decreasing market share, Research in Motion renamed itself BlackBerry Limited and refocused its efforts on enterprise software and the Internet of Things; in October 2016, the company announced it was working with Ford Motor Company to develop software for connected vehicles.
Higgins shared, "Evidence in relatively healthy and socially stable smokers indicates that reducing the nicotine content of cigarettes reduces their addictiveness. Whether that same effect would be seen in populations highly vulnerable to tobacco addiction was unknown."
Second, in addition to the nicotine itself, using e-cigarettes has been shown to involve other psychosocial components which could explain addictiveness among e-cigarette users.
For over a year now, LEAF Games & Software has been hard at work in independently developing "Leap of Champions," the indie studio's Arena FPS which, it says, combines the "speed, mechanics and addictiveness" of shooter games from the '90s in a sci-fi universe.
Then there's the addictiveness of a multiplayer deathmatch where victory equals upgrades.
We all know it: the ABC classified list of controlled substances - including cannabis, but excluding tobacco and alcohol, and arbitrarily related to their potential harm and addictiveness - with penalties linked to possession and supply.
Vehicles can be upgraded and there's no doubt it has a 'Flappy Bird' addictiveness to each play through - at least for 5-10 minutes.