Commodore 64

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Commodore 64

(C64) An 8-bit Commodore Business Machines personal computer released around September 1981. Prototypes were (apparently) made before Christmas 1980 (and shown at some computer fair).

The CPU was a 6510 from MOS Technologies (who were a wholly owned subsiduary of Commodore at this time(?)). The C64 had 64 kilobytes of RAM as standard and a 40-column text, 320x200 pixel display generating composite video, usually connected to a television.

DMA-based memory expanders for the C64 (and C128) allowed 128, 256, and 512 kb of RAM. Several third party manufacturers produce accelerators and RAM expanders for the C64 and C128. (Some, risking a holy war, compare this to putting a brick on roller-skates). Such accelerators come in speeds up to 20MHz (20 times the original) and RAM expanders to 16MB.

The C64's 1541 5.25 floppy disk drive had a 6502 processor as a disk controller.

See also Commodore 65.

["Assembly language programming with the Commodore 64", Marvin L. De Jong].
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Commodore 64

An early personal computer from Commodore Business Machines. Introduced in 1982, the Commodore 64 (for 64K of RAM) was one of the best-selling machinees in the embryonic days of personal computers. Following the VIC-20, which used the same case, only white instead of beige, the Commodore 64's lower price (USD $595) helped it outsell its higher-priced competitors such as the IBM PC, Apple II and Atari computers. See Commodore PET, VIC-20 and Commodore.

The Commodore 64
This is the main unit with a 300 bps analog modem plugged into the back, a drive for 170KB floppies and a tape cassette. The floppy drive weighed almost 10 pounds. Like most personal computers of that era, the BASIC programming language was built in. See BASIC.
Copyright © 1981-2019 by The Computer Language Company Inc. All Rights reserved. THIS DEFINITION IS FOR PERSONAL USE ONLY. All other reproduction is strictly prohibited without permission from the publisher.
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BBS scene is still little-known, but the personal recollections of O'Hara (2006) and Savetz (2012) provide a grassroots perspective on the Apple II, Commodore 64, and Atari scenes of the time.
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The first offering was released on Apple 2, and then the wonderful console that was the Commodore 64.
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The animation looks like it was created on a Commodore 64 and the climax feels like an afterthought.
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My first computer was a Commodore 64. I was around 12 years old and totally lost into windsurfing.
The selection is impressive in its depth and breadth, running from an obscure 1983 Commodore 64 game, Attack of the Mutant Camels, to gems from all eras, such as The Legend of Zelda (1987) and BioShock (2007).
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Long-obsolete consoles like the ColecoVision that powered 'Donkey Kong' and the Commodore 64 that made 'Attack of the Mutant Camels' possible are encased in Plexiglass display boxes like pharaonic Egyptian artefacts.