CyberGlove

CyberGlove

(hardware, virtual reality)
A data glove sold by Virtual Technologies. The spandex-like glove houses 18 sensors to track accurately just about every move your hand is capable of making. The accompanying software includes a three-dimensional hand model that can he added to any virtual reality application. The glove includes a mount for Polhemus and Ascension sensors.
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15 July 2016 - US-based haptic feedback solutions company CyberGlove Systems LLC board of directors has reached an agreement to sell the business to longtime CEO Faisal Yazadi, the company said.
Data gloves CyberGlove II (right and left) sense the spatial movement with 18 high-precision measurement sensors.
Virtual Teacher, CyberGlove, VR Motion, PneuGlove, Wii).
In order to defuse IEDs, bomb disposal squads will wear a cyberglove, far away from the bomb, and the robot will copy their hand movements to defuse it.
Systems such as the 5DT Data Glove Series (Fifth Dimension Technologies, Inc; Irvine, California), the CyberGlove (Immersion Corp; San Jose, California), and ShapeHand (Measurand Inc; Fredericton, Canada) use between 5 and 22 sensors for measurements.
While a group of 25 yippers and 25 nonyippers putted, he measured muscle activity in the right hand and forearm with a virtual-reality glove so special even Tiger Woods doesn't have one--the $14,000 CyberGlove.
While 25 yippers and 25 nonippers putted, he measured muscle activity in the right hand and forearm with a virtual-reality glove so special even Tiger woods doesn't have one--the $14,000 CyberGlove.
The wireless cyberglove proved the yips were mostly due to muscle cramping - which Botox might stop.
Immersion has developed a series of glove-like products such as the Cyberglove, Cybertouch, CyberGrasp or CyberForce providing Haptic interaction in applications.
The hardware side of NIST's VE consists of an Immersadesk [15] and a Cyberglove [16] controlled by an SGI Onyx2 workstation.
The tools of tomorrow include the cyberglove, which remotely controls a robot arm that does whatever the user's hand does; cellular robots to cruise the bloodstream looking for viruses; and techniques to create your own avatar.