e-games

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e-games

(Electronic-GAMES) A generic term for any amusement or recreation using a stand-alone video game, desktop computer or the Internet with one or more players.
References in periodicals archive ?
The British Government has backed the International eGames Committee and enquired about inclusion in the Olympic programme while Alibaba, the Chinese parent of Alisports, has signed an 11-year sponsorship deal worth over $1bn to be associated with the Olympics.
Before joining NSS in 2013, Siporin was vice president of sales and marketing at eGames, a developer and marketer of video games and software.
This would further damage the network of eGames operators and the 5,000 employees of that network, which has been shut down for two months now,' Valdes said.
There's much more to it: cosplay, manga, anime, geek, eGames, otaku--these are the keywords to enter the Japan of today.
I am very proud of this relationship - Swords and Sandals was one of the most popular web-based RPGs when it was released and now we will be able to fully showcase its brilliance in the supercomputers we carry around in our pockets these days," said Aram Fuchs, Chief Owner, eGames.
A new eGames international gaming tournament will make its debut in Rio during this summer's Olympic Games.
The startup has been doing pretty good, Undercover Colors won the Lulu eGames in April and recently reached the semi-final of the K50 start-up showcase.
The Information Technology Authority (ITA) represented by its Sas programme, in association with Australian Game Development Company, has conducted a five-day workshop on eGames development in the Crown Plaza Hotel, Muscat, recently.
The website offers informative videos, educational tools and egames and activities for three age groups: Youth, ages 6 to 8; Tween, ages 9 to 12; and Teen, ages 13 to 17.
US casual games publisher eGames (PINK:EGAM) said today it had closed the takeover of cross-platform social games maker Heyday Games in an all-stock deal whose value was not disclosed.
Active gaming is most simply defined as the joining of eGames (electronic or video) with physical activity, and is an umbrella term consisting of two forms of eGames: Exergaming and Interactive Fitness.
Casual games developer and publisher eGames Inc (Pink Sheets:EGAM) announced on Thursday (21 May) the retail launch of hidden object game Blood Ties.