HyperCard


Also found in: Dictionary, Thesaurus, Medical, Financial, Acronyms, Wikipedia.

HyperCard

A software package by Bill Atkinson for storage and retrieval of information on the Macintosh. It can handle images and is designed for browsing. The powerful customisable interactive user interface allows new applications to be easily constructed by manipulating objects on the screen, often without conventional programming, though the language HyperTalk can be used for more complex tasks.

Usenet newsgroup: news:comp.sys.mac.hypercard.

["Apple Macintosh HyperCard User Guide", Apple Computer 1987].
This article is provided by FOLDOC - Free Online Dictionary of Computing (foldoc.org)

HyperCard

An early Mac application development system from Apple that was one of the first visual tools for building hyperlinked applications. "Stacks" of "cards" were built that held text, graphics, sound and video with links between them. Complex routines could be embedded in the cards using the HyperTalk programming language.

The HyperCard program had to be resident in the computer to run the stack (the program). Although HyperCard compilers were available from third parties, a runtime engine was eventually included in the stack so that HyperCard did not have to be installed on the target machine. HyperCard came out in 1987, and although it was used to create myriad applications, and many programmers loved it, Apple stopped enhancing it after the turn of the century and stopped selling it in 2004. See hypertext and LiveCode.
Copyright © 1981-2019 by The Computer Language Company Inc. All Rights reserved. THIS DEFINITION IS FOR PERSONAL USE ONLY. All other reproduction is strictly prohibited without permission from the publisher.
References in periodicals archive ?
In addition, since the majority of trainees in the present study were extremely well-educated and most were employed as professionals (e.g., university professors, department managers), these trainees may already have formed impressions about HyperCard based on prior information or personal experience.
Perhaps the fact that the students in this study were asked to design new HyperCard stacks that were then evaluated according to number of cards, their complexity and sequentiality, actually played to the strengths of the more creative and wholistic right-brain dominant individuals, and not to the analytically minded left-brain dominant or mixed-brain dominant students.
Also contributing to this column was Peter Sugarman, who is a consultant on computers, interactive education, and HyperCard design.
Many of the designs done in HyperCard and other early hypertext systems go far beyond the current state of the art on the Web, and much inspiration for Web designers and Web software architects can be had from surveying these projects and their visions.
The Speas fifth grade class worked on their first HyperCard slide show for this presentation, featuring sounds, pictures and text.
Michael has created a house in HyperCard, and can open doors and windows at the click of a button to reveal new views of the interior he has designed.
Macintosh HyperCard was used to create the narrative of The Gateway because it offered the easiest method for implementation and its ability,, to make the continuous anticipated revisions.
The Curriculum Navigator can be operated on any Macintosh computer on which HyperCard software has been installed.
." Boxed columns alongside the text give the specifications on the hardware and software used, evaluate the software, describe the HyperCard computer program used in the exhibit, and present sample MacIntosh computer screens.
Bill Atkinson, one of the key developers of HyperCard, released a stack of clip art to the public domain.
If they've taken the "Public Relations/ Publications" class, they also have been exposed to PageMaker and Hypercard. The course, generically called "desktop publishing," is an elective, and it is clearly one of the most popular.