Visual J++

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Visual J++

A Windows-based Java development system from Microsoft. It is used to create Java applications that can run on any platform or to create Windows-specific applications that call ActiveX components or Windows directly. Visual J++ also includes a Java compiler. The upgrade path for Visual J++ is J# for .NET. See J#.
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public void execute(int[] data) { for (int i=0; i<data.length; i++) for (int j=0; j<data.length-1; j++) { //@COUNT{CMP, 11 if (data[j] > data[j+1]) { //@COUNT{SWAP, 1) swap(data, i, j); ) ) ) } As an usage example of the VMEP's indicators let us consider the Hoare's implementation of a sorting algorithm (i.e.
Apendice A: Algoritmo de Dijkstra modificado para o calculo do caminho critico void findCriticalPath(vector<int> s) { // int *p; vector<int> startVec; vector<int> endVec; vector<int> timeVec; // Cria Arestas do grafo for(int j=0; j<JOB; j++) i { startVec.push_back(0); timeVec.push_back(0); for(int m=1; m<=MACHINE; m++) { // endVec.
Invalid input\n"); i--; } } } } void output() { int i,j; float maximum,minimum,maximuma; printf("The complement of Single valued neutrosophic graphs is:\n"); for(i=0;i<vertex;i++) { for(j=0;j<vertex;j++) { if(i==j) j++; if(vertex_membership[i] [0]>vertex_membership[j][0]) minimum=vertex_membership[j][0 //find minimum value between two vertex.
Listing 3: Uniform sampling generateUniformSamples(vector<Point2D> &points) { int const n = points.size(); for(int j = 0; j < n; j++) { for(int i = 0; i < n; i++) { points[j*n+i].x = ((double) (i + 1))/(n+1); points[j*n+i].y = ((double) (j + 1))/(n+1); } } } Note that uniform sampling is deterministic; it produces the same grid of points on every run.
An example of a dependency situation occurring within a kernel extern int x, y, z, t; extern int x: y, z, t; void compute_1(void) void compute_2 (void) { { unsigned int i,j; unsigned int i; x = 0; x = 0; for (1=0; i<150; i++) y = 0; { for (i=0; i<150; i++) x+= 3*z + i; { } x += 3*z + i; y+=5*t + j; y = 0; } for (j=0: j<300; j++) for (i=150; i<300; i++) { { y+=5*t + j; y+=5*t +j; } } } } Figure 2.
for (j = 1; j [less than or equal to] 4; j++) {Q[j].spc = 0; Q[j].pt = 0; Q[j].d = [d.sub.1];} (iv) Complete the members of the node 0, for (j = 0; j [less than or equal to] 3; j++) Q[0].ch[j] = j + 1; (v) Initialize the current node and the counter of nodes c = 1; nn = 4; (vi) while (po < 4) { rch = Q[c].ch[3]; (right child of the current node) if (Q[c].spc == 0) (the split criterion has not been applied to the current node) { if (SPC ([R.sub.c]) == 1) (the current node satisfies the split criterion) { Split [R.sub.c] into four discrete rectangles, compute Q[nn + j].n, Q[nn + j].m, Q[nn + j].p, Q[nn + j].q, j = 1, ..., 4, by the method described in Section 2.2.4.
for i = 0; i < vertex; i++ a) NL [] = find(node[i].NeighborLabel); b) DiffL [] = DifferentLabel(NL); c) forj = 0; j < size (DiffL); j++ i.
Establish all transferring arcs for (k = 1, k [less than or equal to] amount of cities, k++) for (j = 1, j [less than or equal to] n, j++) if (cid(j) = k && vtype(j) = "de") for (i = 1, i [less than or equal to] n, i++) if (cid(i) = k && vtype(i) = "ar" && (tid(i)l = tid(j))) set p [left arrow] vtime(j) - vtime(i) if(p [greater than or equal to] K[sid(i)][sid(j)]) set N[i][j] [left arrow] maxnum, T[i][j] [left arrow] p,F[i][j] [left arrow] M[sid(i)][sid(j)], C[i][j] [left arrow] [alpha]T[i][j] + [beta]F[i][j]; otherwise N[i][j] [left arrow] 0, T[i][j] [left arrow] maxnum.
The algorithm for matrix multiplication using C++ #include <iostream> #include <fstream> using namespace std; int main() { ifstream infile("MATRLX.dat"); ofstream outfile ("RESULT.dat"); int m1[6][6], m2[6][6], M[6][6]; int i=0, j=0; for (i=0; i<6; i++) { for (j=0; j<6; j++) {infile>>m1[i][j] >>m2[i][j]; M[i][j] = m1[0][j]*m2[i][0]; cout<<M[i][j]<<" "; } cout<<endl; } infile.close (); outfile.close (); return 0; }
Codes for repairing simple disjointed edge for (j=-1; j <= 1; j++) if (image[rw+1][cl+j]== (unsigned char)black) pts1++; for (j=-1; j <= 1; j++) if (image[rw+2][cl+j]== (unsigned char)black) pts2++; if ((pts1 == 0) && (pts2 > 0)) image[rw+1][cl] = (unsigned char) black;