Discussed are basic and advanced motion, including velocity, acceleration, friction, coordinate rotation, and kinematics; 3D techniques, which covers the basics, lines and fills, and culling and lighting; and matrix math
. The book does not provide step-by-step tutorials of projects but rather focuses on providing the tools for projects already in progress.
But all candidates should know something about calculus, statistics, and economics (particularly microeconomics), and perhaps linear algebra (matrix math
), probability, mathematical economics and finance.