SPACEWAR


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SPACEWAR

(games)
A space-combat simulation game for the PDP-1 written in 1960-61 by Steve Russell, an employee at MIT. SPACEWAR was inspired by E. E. "Doc" Smith's "Lensman" books, in which two spaceships duel around a central sun, shooting torpedoes at each other and jumping through hyperspace. MIT were wondering what to do with a new vector video display so Steve wrote the world's first video game. Steve now lives in California and still writes software for HC12 emulators.

SPACEWAR aficionados formed the core of the early hacker culture at MIT. Nine years later, a descendant of the game motivated Ken Thompson to build, in his spare time on a scavenged PDP-7, the operating system that became Unix. Less than nine years after that, SPACEWAR was commercialised as one of the first video games; descendants are still feeping in video arcades everywhere.

References in periodicals archive ?
While the genre's roots may be way back in 1962's Spacewar, it was Space Invaders in 1978 that brought the shmup to the world.
While the genre's roots may be way back in 1962's Spacewar, it was Space Invaders, in 1978, that brought the shmup to the world.
In 1961 the first electronic game, Spacewar, was created in a basement at MIT, which marked a new chapter in the history of entertainment media (Egenfeldt-Nielsen & Smith, 2016).
The editors of the collection chronicle how war has appeared as a theme in video game narratives since the invention of Spacewar! in 1962.
The duo began building out the idea, visiting restaurants together for inspiration, when Bushnell became intrigued by Spacewar!, an early computer game created at MIT.
The trio in question goes by the name Tresreis Games and their game is called SpacewAR Uprising.
"Fifty-five years have passed since the creation of the early video game 'Spacewar!,' but video games are still primarily players with sticks fighting each other.
As a result, programmers began to create games for nonacademic purposes, leading up to 1962 and the "birth" of Spacewar!, the first digital computer game available outside a research institute and created solely for entertainment purposes.
to emphasize cyberwar and spacewar capabilities and to improve and modernize its nuclear forces.
* The first computer game Spacewar! is built at MIT (Graetz, 1981).