References in periodicals archive ?
Video game console technologies focusing on motion-based inputs, designed to track body motions or body reactions (e.g., EyeToy, Wiimote, Kinect, Xtion, and Move), are becoming popular and low-cost [1, 2].
Varcholik et al., "The wiimote and beyond: spatially convenient devices for 3D user interfaces," IEEE Computer Graphics and Applications, vol.
You need to use the old-fashioned ''Wiimote'' to survive the more intense battles, pointing at the enemy and flinging Pikmin with the A button.
[9] Christian Smith and Henrik I Christensen, "Wiimote Robot Control Using Human Motion Models, 2009,"
The remote also contains a motion sensor, so that you can use it to play games like Angry Birds using your remote as a tool, much like the Nintendo Wii's Wiimote controller.
In this stage the voice interaction is confronted with more complex and technologically better developed interaction modalities-- remote control with up/down/left/right cursor keys and Wiimote absolute pointing device (component of the Nintendo Wii game console).
The researchers used a Nintendo Wii Remote (Wiimote) wireless game controller to modify the joint angles of the robot in real time, resulting in significant improvements in robot stability.
The movement detection system has been refined in terms of accuracy, while on-screen coaches also now wear a glove on their Wiimote hand to make copying the moves all the more obvious.