graphics primitive

graphics primitive

[′graf·iks ¦prim·əd·iv]
(computer science)
A basic building block for graphic images, such as a dot, line, or curve.
McGraw-Hill Dictionary of Scientific & Technical Terms, 6E, Copyright © 2003 by The McGraw-Hill Companies, Inc.

graphics primitive

An elementary graphics building block, such as a point, line or arc. In a solid modeling system, a cylinder, cube and sphere are examples. See graphics pipeline.
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