computer animation


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computer animation

[kəm′pyüd·ər an·ə′mā·shən]
(computer science)
The use of a computer to present, either continuously or in rapid succession, pictures on a cathode-ray tube or other device, graphically representing a time developing system at successive times.

computer animation

The creation of animated sequences within the computer. Contrast with stop-motion animation.
References in periodicals archive ?
This is followed by the design of the characters and the set, wherein a 3D model of each character, as well as the set, is created using computer animation software Maya.
Such features apparently compensate for the lack of photorealistic representation, A computer animation is not just a likeness but also a data-gadget that makes the fastest possible calculations--and visualizes them immediately.
The implementation of this project was motivated by the assumption that appropriately uses of computer animations can provide additional instructional support to convey complex and dynamic topics and therefore make abstract concepts easier to understand.
It was time consuming, but not really that much more so than the computer animation of today."
For instance, they added, some Taiwanese companies have been capable of independently producing computer animations, while working with foreign partners, such as Sony Entertainment Corp., to develop related software for use of 3D moving pictures.
The purpose of this study was to find out effectiveness and agreeability of computer animation as self-learning material among the school students in India for learning science.
Schure bought Catmull, Smith, and their crew all the insanely expensive equipment they needed to begin experiments in computer animation, just because he thought it was interesting.
And while many of the films in Siggraph's Computer Animation festival were from Asia, ofttimes the animators themselves couldn't get there--especially student animators.
THE VERDICT: Fans will love their Star Wars fix for the year, but the computer animation has a clunky feel and amid the laser blasts and light sabre fights there is little heart to the intergalactic affair.
Students can also now prepare for a career in the exciting world of computer animation.
From learning lip sync techniques and understanding facial landmarking to using advanced blend extraction tools and building realistic shapes, STOP STARING holds plenty of diagrams and pictures throughout and is a 'must' for any serious computer animation collection.
A review of Poland's finest hand-drawn and computer animation will be screened free at Northumbria University, as part of a select tour of the UK, which includes Edinburgh, Leeds and Inverness.

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