virtual environment


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virtual environment

[¦vər·chə·wəl in′vī·rən·mənt]
(computer science)
McGraw-Hill Dictionary of Scientific & Technical Terms, 6E, Copyright © 2003 by The McGraw-Hill Companies, Inc.

virtual environment

(1) A computer that is running in a virtual machine environment, which is the combination of virtual machine monitor and hardware platform. For example, VMware running on an x86 computer is a virtual environment. See virtual machine and virtualization.

(2) See virtual reality and Second Life.
Copyright © 1981-2019 by The Computer Language Company Inc. All Rights reserved. THIS DEFINITION IS FOR PERSONAL USE ONLY. All other reproduction is strictly prohibited without permission from the publisher.
References in periodicals archive ?
A virtual environment provides a higher level of interactivity, allowing users to naturally move their bodies, such as walking or moving their heads, to positively control the information received during the experience (Ahn, 2011; Bailey et al., 2016; Sheppard, 2005).
The virtual environment characterizes the state of consciousness, that is, it is secondary, or subjective environment.
To what extent 3D acoustic virtual environments are useful in helping visually-impaired learners to learn vocabulary?
There is also evidence that 3D presentation of visual information in virtual environment promotes better collaborative decision-making compared to 2D presentation [67].
The technology acceptance is defined as the actions and decisions taken by the user for a future use of the virtual environment. The continuance intention is the intention of the user to continue using such system.
A successful virtual environment requires that virtual parts behave as the parts in the real world [34].
Novel uses of pinch gloves for virtual environment interaction techniques, Virtual Reality.
vNAS creates a flexible and scalable storage solution by being software-defined, supporting both fast and energy-efficient hardware, having an architecture that allows users to start small and scale up, supporting bare-metal as well as virtual environments.
The interaction between elements of the virtual environment is an important challenge, compared to the implementation of static elements.
A description of the virtual environment and its integration with Leap Motion and MindWave sensors is available at https://github.com/jullianamartins/ProjetoNami.
a security breach affecting virtual environments is that the majority of
THE VIRTUAL ENVIRONMENT IS CURRENTLY UNDERUSED BY RETAILERS, AND MOVING FORWARD WE ANTICIPATE MUCH GREATER USE OF THE FREEDOM THAT THE VIRTUAL ENVIRONMENT PROVIDES.

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